Madfinger Games today announced that they’ll use E3 next week to unveil the sequel to Dead Trigger, which has been downloaded from the App Store and Google Play by more than 18 million players. The game developer will co-present a demo versions of Dead Trigger 2 with nVidia. The demo will be available to play for all visitors.
While the original Dead Trigger was a simple single-player game, the sequel, Dead Trigger 2 aspires to much larger ambitions. Players will be delivered to a parallel world, where humanity is engaged in a battle for control of the Earth. What was once a game with a simple theme has been parlayed into a far greater project.
The reality of this worldwide apocalyptic conflict is underlined by the fact that the game will play out in real time.
“On the day of release, we will unveil a world that has battled the ravages of a zombie plague for the past two years. The first players of Dead Trigger 2 will enter into the conflict at this precise moment, while additional players will essentially be stepping aboard a moving train. New players, who download the game a year from now, will find themselves joining in at the third year of the apocalypse,” clarifies Marek Rabas with regard to the development of the game.
With each update, the action will shift to varying locations and continents with the concrete development influenced directly by the participation of players.
The developers emphasized core features in order to bring more emotional intensity into core gameplay. Aspects of the game that have undergone significant improvement include: zombie characters are more varied, dramatic game pacing has been completely re-worked so that the game will be more responsive to players’ actions, combat intensity features improve the player experience and enable more thorough enjoyment in gameplay. “We placed tremendous focus on making a game that people would find entertaining,” says Marek Rabas. In the following updates, the game will deliver more content – new weapons, gadgets, and zombies. “We worked hard to bring those features to the game that were absent in the first title. Players can look forward to additions such as using static weapons for heavy fights or shooting from helicopters, etc.”
Players are again awaited by above-standard graphics, which remains a given at Madfinger Games. The developers of Dead Trigger 2 have introduced new graphic effects which will again push forward the boundaries of graphics.
“Real time reflections in water, dynamic vegetation, cloth simulation and even, enhanced ragdolls, these are all things that are available in Dead Trigger 2, which you will see for the first time within a mobile game,” reveals Project Leader, Pavel Cizek.
“We had hoped to release Dead Trigger 2 in June but when we put into perspective all the ideas that arose in the course of development, we decided that we did not want to deprive players of a better experience and so the decision was made to move back the release date,” states Madfinger Games CEO, Marek Rabas. “We wanted to release the game only when we were at a level of 100% satisfaction.”
The game will be released in Free-to-play format for both iOS and Android devices. Additionally, developers have not ruled out the possibility that Dead Trigger 2 will appear simultaneously on the Mac App Store, Steam, and Facebook.