When asked whether he thought God of War II should have been delayed in order to be a PS3 launch game, Yoshida said "We had a lot of debates about it, actually. I always firmly stood by keeping it on PS2. Many people, including marketing, suggested that maybe it should be moved to PS3. What I believed was that God of War II would be the best-selling and best game of the year. We had always seen that, at the launch of a platform, the developer has to spend a lot of time becoming familiar with the platform and software tools. Technical issues take up a lot of the development, perhaps leaving less time for really polishing the game. Towards the end of a platform is when you see really great games, after developers really begin to understand the hardware."
Maybe with the difficulties getting PS3 consoles in stock, it wasn't such a bad idea.
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