2014 Into the Pixel Collection Celebrates Video Game Artistry

LOS ANGELES and WASHINGTON, June 3, 2014 /PRNewswire/ – The Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) today announced the official selections for the 2014 Into the Pixel (ITP) collection. Created in 2004, and now in its 11th year, the annual ITP art exhibit honors video game artists who continue to push the interactive entertainment art form forward. Co-produced by the ESA and AIAS, the 2014 ITP collection will be shown for the first time at the Electronic Entertainment Expo (E3), the world’s premier trade show for computer and video games and related products, from June 10-12, 2014, at the Los Angeles Convention Center.

“Video games are a remarkably dynamic and impactful fusion of artistry, storytelling, and creative expression,” said Michael D. Gallagher, president and CEO of the Entertainment Software Association, the trade association that represents U.S. computer and video game publishers.  “These works exemplify the best of our industry and we are incredibly proud of the designers and their achievements.”

“Into the Pixel celebrates some of the most important contributors to our industry – the brilliant artists and their endlessly imaginative work,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “These visual storytellers help breathe life into wide-ranging ideas with a wealth of style and creativity. As these images demonstrate, the line between fine art and the artwork of interactive entertainment continues to evaporate. It is always a great pleasure to unveil the new collection in the Into the Pixel Gallery at E3.”

“This year’s Into the Pixel Collection represents one of the most diverse sets of artwork ever selected by the jury, including works that are bursting with drama and energy, as well as those that are thoughtful, contemplative and still,” said Glenn Phillips, acting head, Department of Architecture and Contemporary Art, Getty Research Institute. “As video games continue to push into new artistic territories, video game artists are expanding and reinventing their craft, creating works that are smart, sophisticated, and surprising.”

This year’s Into the Pixel includes key pieces selected from a variety of genres. Winners are listed below and can be found, along with images, at www.intothepixel.com:

Game

Title

Artist(s)

Developer

Publisher

Assassin’s Creed Unity

Execution

Gilles Beloeil

Ubisoft Montreal

Ubisoft

Destiny

Summoning Pit

Jaime Jones

Bungie

Activision

Disney Fantasia: Music Evolved

Forest

Jamie McKiernan

Harmonix Music Systems

Disney Interactive

DOTA 2

New Bloom Festival

Dhabih Eng, Quentin Smith

Valve Software

Valve Software

Guild Wars 2

Refugees

Theo Prins

ArenaNet

NCsoft

inFAMOUS Second Son

Jump

Susan Luo

Sucker Punch Productions

Sony Computer

Entertainment

Killzone Shadow Fall

Under new management

Kait Kybar

Guerrilla Games

Sony Computer

Entertainment

Luftrausers

LUFTRAUSERS

Junkboy

Vlambeer

Devolver Digital

Project Spark

The Floating Capitol

Jedd Chevrier

Team Dakota

Microsoft

Ratchet & Clank: Into the Nexus

Planet Yerek Color script

Dave Guertin

Insomniac Games

Sony Computer

Entertainment

Rayman Legends

Zenith

Christophe Messier (Lead Artist),

Sebastien Dujeu, Lu Yang

Ubisoft Montpellier

Ubisoft

Sunset Overdrive

Character Grouping

Julien Renoult

Insomniac Games

Microsoft Studios

Sunset Overdrive

Souvenir Shop Color

Vasili Zorin

Insomniac Games

Microsoft Studios

Tengami

Winter Sakura

Ryo Agarie

Nyamyam


The Banner Saga

Banner Poster

Arnie Jorgensen

Stoic

Versus Evil

The Last of Us

Last Stand

John Sweeney

Naughty Dog

Sony Computer

Entertainment America

The Order: 1886

London Street, 1886

Joe Studzinski

Ready At Dawn

Sony Computer

Entertainment America

The Witcher 3: Wild Hunt

The Village

Marek Madej

CD PROJEKT RED

CD PROJEKT RED

Watch_Dogs

Dedsec Street Art

Patrick Desgreniers, Sidonie Weber,

Mathieu Leduc

Ubisoft Montreal

Ubisoft

The 2014 ITP jurists:

  • Bob Rafei, founder, CEO and visual director, Big Red Button Entertainment;
  • Glenn Phillips, acting head, Department of Architecture and Contemporary Art, Getty Research Institute;
  • Jon Gibson, founder and partner, iam8bit;
  • Matt Hall, senior concept artist, Double Helix/Amazon;
  • Nora Dolan, independent curator;
  • Patricia Lanza, director of talent and content, The Annenberg Space for Photography;
  • Seth Spaulding, art manager, Amazon Game Studios.

ESA offers services to interactive entertainment software publishers, including conducting business and consumer research; providing legal and policy analysis; advocating on First Amendment, intellectual property, and technology/e-commerce issues; managing a global content protection program; owning and operating E3; and representing video game industry interests in federal and state government relations. For more information, please visit www.theESA.com or follow us on Twitter: @RichatESA.

SOURCE Entertainment Software Association

Loading Disqus Comments ...