The original Dead Space was a single-player experience defined by its atmosphere and ability to strategically dismember every enemy in the game. Dead Space 2, which hits the PS3 and Xbox 360 on January 25, may be defined by its just-announced multiplayer support for dismembering your friends.
That’s right: Dead Space 2 will support strategic dismemberment of player-controlled enemies in all its multiplayer modes. So, if you’ve ever felt like doing more than blasting a friend’s body with a gun, this Dead Space 2 will let you do just that. Like, say, cut off his arm or remove her leg in the context of the freaky space adventure.
According to a post on the PlayStation Blog, Dead Space 2 “will offer its own unique take on multiplayer, which is intensely gruesome and completely grounded in the Dead Space universe and fiction. Dead Space 2 will feature four-versus-four gameplay with an objective based multiplayer, across five unique locations throughout the Sprawl.
“Not only will players have the chance to play as the Sprawl Security Team, but they will have a chance to see the other side of the coin and play as the evil Necromorph forces. Players will be able to play as four different Necromorph characters, each with its own unique gameplay style: The Pack, The Lurker, The Spitter and the newly famous Puker.
“The Sprawl Security Team will have specific, unique objectives across five different maps which will be focused on eradicating the Necromorph forces and restoring safety across the Sprawl. On the other hand, the Necromorphs must stalk, trap, and devour the Sprawl Security Team and prevent them from completing their mission.
“Dead Space 2 multiplayer will also feature an entire level progression metagame in which players will unlock new weapons, suit skins, weapon upgrades, as well as gameplay characteristics that will build on the core mechanics of each Necromorph.”
This new feature is going to result in some seriously nasty online fights….