Ubisoft’s air-combat game Tom Clancy’s H.A.W.X. is taking the Ace Combat series head-on in the realism factor, as Ubisoft today announced that H.A.W.X. will use real-world satellite and aerial imagery from GeoEye, a company that provides satellite, aerial and geospatial information.
GeoEye has provided high-resolution images taken from its commercial Earth-imaging IKONOS satellite for integration into Tom Clancy’s H.A.W.X., which will ship for Xbox 360, PlayStation 3 and PC in 2009.
The H.A.W.X development team is working with specialists at GeoEye to integrate realistic satellite images for every location throughout the game, including Rio de Janeiro, Cape Canaveral and the Middle East. With more than 16 international locations in the game, every mission will have players dogfighting over GeoEye-provided satellite imagery in a three-dimensional environment.
GeoEye’s IKONOS satellite was the world’s first commercial Earth imaging satellite and its imagery is currently being used for US national security, mapping, air and marine transportation, environmental monitoring and insurance risk management.
The first screens of GeoEye’s imagery in H.A.W.X. are below. Click any of the images to see it in high resolution.