Ubisoft today took the wraps off the next game in the Armored Core series, which it will publish this September for PlayStation 3 (PS3) and Xbox 360. Called Armored Core for Answer, the 13th installment in the series will include for the first time massive boss battles, as well as seamless online co-operative play.
Click the following link to see the first Armored Core for Answer screenshots.
The boss battles will have players cutting their way inside colossal mobile battle stations and destroying them from their very core. Players will be able to do this solo or via the new co-op mode, which supports more than 30 missions. Armored Core for Answer will also support up to eight players in its competitive online multiplayer modes, which will span more than 80 battlefields.
As expected for an Armored Core game, this latest outing from From Software will be focused on customization, as gamers will be able to customize their weapons and armor from more than 130 new parts (400 parts total). Then, once players have “the perfect ‘mech,” they can share it with friends online.
The storyline for Armored Core for Answer goes as follows: In the distant future, massive urban development and pollution have critically damaged the planet. There is widespread fear that the end of the world is approaching. The League corporations, a military superpower, control the planet’s infrastructure and have forced most of the world’s population to live in huge aerial communities, called Cradles, to avoid the contamination.
The ORCA, a rebel resistance still residing on the surface of the polluted planet, have amassed a formidable arsenal and are mobilizing to attack The League’s bases to put an end to their iron grip on the planet. As a mercenary armed with cutting-edge military robot technology, players must choose their side and defeat the other factions by harnessing the power of the deadliest and most gigantic weapons ever created.
Players will be able to choose their side among different factions including The League, The ORCA and the independent city states, each having its own set of giant mobile battle stations, mechs and characteristics. The decisions made during battle will result in one of three different possible endings to the war.