Get ready for a seriously an old-school RPG trip down memory lane this spring, as XSEED Games announced that it’s bringing Wizardry: Labyrinth of Lost Souls to the PlayStation Network. This latest version of the long-standing Wizardry series is the first available for the current generation of consoles. A specific PSN release date for Wizardry: Labyrinth of Lost Souls will be announced in the weeks ahead.
In Wizardry: Labyrinth of Lost Souls, players choose a character from one of five unique races, including the well-rounded Humans, the powerful Dwarves, the magical Elves, the spiritual Gnomes and the sprightly Porklu. Each race has its own unique starting attributes, with strength, vitality, agility and luck all playing a role in determining the outcome of combat. Intelligence and piety, meanwhile, will dictate a character’s skills with arcane and holy magic, respectively.
For instance, while a Dwarf might have high strength and vitality from the start of the game, a Gnome will have low strength, but high piety. Still, any player desiring of a challenge may attempt to create a pious priest of a Dwarf, or a mighty warrior of a Gnome, as Wizardry: Labyrinth of Lost Souls will give players complete control over their characters’ development.
In addition to the races, the game will also have eight available classes.
A pioneer in the early days of the PC-platform RPG genre, Wizardry was one of the first games to feature gird-based dungeon-crawling from a first-person perspective. Wizardry: Labyrinth of Lost Souls takes this classic dungeon exploration and combat system and pairs it with hand-drawn HD graphics for its PlayStation Network release.