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Escape From Tarkov

Official Release of EFT – Success or Failure?

Escape From Tarkov (EFT) has long been one of the most influential and recognizable extraction shooters in the gaming world. Developed by Battlestate Games, Tarkov spent many years in paid beta, beginning in 2017, during which millions of players experienced its brutally realistic gunfights, tense survival mechanics, unique raid system, and unforgiving economy. The game’s setting — a fictional Russian region consumed by conflict — helped define an entire subgenre built on risk, reward, and the thrill of extracting valuable loot before someone else ends your run. After countless wipes, updates, controversies, and content patches, EFT has finally been officially released, and for the first time ever, the game has also appeared on Steam. But did this long‑awaited launch succeed, or did it disappoint its loyal fanbase?

Market Situation at the Time of Release

Tarkov’s official release arrived at a complicated moment in the gaming landscape. Although EFT essentially created the modern extraction shooter genre, many competitors now dominate the field. ARC Raiders exploded onto the charts with incredible momentum and a huge player base. Arena Breakout, originally a mobile hit, found success with its PC version. Active Matter entered beta and quickly earned attention for its polished mechanics. Several other extraction shooters—both indie and AAA—are fighting for the same audience.

In contrast, Tarkov’s own player numbers were near historic lows prior to launch. Wipe fatigue, long‑standing technical issues, and frustration with cheaters left many players skeptical. With so many polished competitors thriving, the timing of Tarkov’s release led many to wonder whether this was truly the best moment to enter the full‑release arena—or whether the game might struggle to reclaim its throne.

Forbidden Software in Tarkov

One of the biggest issues haunting EFT throughout its beta was the overwhelming presence of cheaters. Did the developers finally solve this problem for the official release? Unfortunately, no. Cheating remains a core problem. For many players, encountering cheaters became such a normal part of the Tarkov experience that it felt almost unavoidable. From ESP to aimbots to radar hacks, illicit tools have been widespread for years.

Battlestate Games attempted a bold move for release: replacing the old Unity build with a new engine. This forced cheat developers to rewrite their software from scratch, temporarily slowing down the hacking scene. However, this advantage lasted only a short time. Within days, new builds of escape from tarkov hacks began appearing again, and the cycle resumed. While the new engine increased the difficulty of creating cheats, it did not eliminate them, leaving many players disappointed.

Server Problems

Another major setback during release was the instability of EFT’s servers. From the moment the game went live, players experienced severe issues: failed logins, endless loading, disconnects during raids, and matchmaking failures. Even worse, the official website repeatedly went offline, preventing Steam players from linking accounts or accessing necessary services.

These problems snowballed quickly. Steam reviews plummeted from “Very Positive” to “Mostly Negative” within hours as new players complained they couldn’t even start the game. Social media filled with screenshots of error screens, queue times, and failed purchases. For a game that had years to prepare for an official launch, the server instability came as a painful surprise.

Shattered Fan Expectations

Another major controversy erupted regarding the game’s editions. For years, Tarkov offered a “full” pre‑order edition that included all future expansions and bonuses. Many loyal players bought this expensive package under the assumption that they were securing every piece of content the game would ever offer.

However, at release, Battlestate Games introduced a brand‑new edition and additional paid content that was not included in the old “full” edition. This infuriated long‑time supporters, who felt betrayed after investing heavily in the game during beta. Forums and Reddit threads exploded with anger as fans accused the developers of breaking promises and disrespecting their earliest backers. Instead of celebrating the official launch, many veteran players felt alienated and frustrated.

Conclusion and Hopes for the Future

The official release of Escape From Tarkov was meant to be a triumphant moment — the culmination of nearly a decade of development and community support. Instead, it arrived amid a wave of competition, unresolved cheating issues, unstable servers, and a controversial edition update that alienated core fans.

And yet, despite its rocky launch, Tarkov remains a one‑of‑a‑kind experience. No other game has fully captured its brutal tension, deep progression, or exhilarating extraction gameplay. With continued patches, stronger anti‑cheat measures, meaningful communication, and better server stability, EFT can still reclaim its position as the king of extraction shooters. Many players genuinely hope Battlestate Games will learn from this release, address the community’s concerns, and deliver the polished experience that Tarkov has always promised.

For now, the official release of EFT may feel like both a success and a failure — but its future is far from written. If the developers seize this opportunity, the game can still rise stronger than ever.