Electronic Arts and Steven Spielberg today unveiled their first videogame collaborate: Boom Blox, a puzzle game for the Nintendo Wii. Amazingly enough, although the game was officially unveiled today, Boom Blox for Wii will be available in stores this May.
Boom Blox offers a host of levels that engage Wii owners in single-player, co-op and versus modes. The premise of the game, which uses real-time physics, is essentially making players destroy blocks and solve puzzles to make their way through a host of challenges.
Boom Blox has more than 300 levels and a cast of 30-plus characters, but the biggest addition, particularly as it goes up against games like Little Big Planet for the PS3, is its an in-game editor that lets players create their own levels and challenges — and then share them with others.
Players can interact with Boom Blox’s characters such as Blox-laying chickens or baseball-throwing monkeys. These interactions will take place in four different environments: Tiki, Medieval, Frontier and Haunted. Using the editor, players can also remix any level of the game in Create Mode by using props, blocks or any characters that have been unlocked during the game.
Boom Blox for the Wii also lets players share their designs with friends or use them to challenge others via WiiConnect24.
“My inspiration for this game came while I was playing the Wii for the first time,” said Steven Spielberg. “From the initial concept to what the game is today, it’s always been built around the innovations the Wii brings to playing games. Boom Blox plays on the enjoyment of building and knocking down blocks, something that can appeal innately to kids and adults of all ages.”