If your racing-sim itches can’t be scratched by Gran Turismo, DiRT and GRID alone, maybe Conspiracy Entertainment’s got the cure: SBK: Superbike World Championship, which it plans to ship this October for PC, next-generation consoles and handhelds. Yes, that means PS3, Xbox 360 and likely DS and PSP.
SBK: Superbike World Championship will feature fully licensed tracks, riders, parts, accessories and motorcycles, all rendered to be as realistic as possible. That’s only where the simulation/realism starts off, though, as SBK: Superbike World Championship is all about real-world race track simulation.
Granted, the game does include a fast-paced arcade mode, which lets casual players jump in and challenge the WSBK official teams and riders in a range of weather conditions and on some of the most famous tracks around the world. However, the core of the game is a racing-game simulation, whether you’re biking on Phillip Island (Australia), Monza (Italy), Donington (UK) or Miller Motorsports Park (Salt Lake City, USA).
Superbike World Championship will also include online play for up to eight players simultaneously.
Conspiracy says SBK will “offer unparalleled realism” in both the bike models and their physics/handling. In addition, players will be able to tune their bike’s suspension, gearing, tires and braking. All these tuning settings will need to be optimized as the player progresses through each event and as conditions change from race to race.