MechAssault: Phantom War
Forgot the comparisons to the Xbox version, this ain’t no port!
MechAssault: Phantom War Read More »
Forgot the comparisons to the Xbox version, this ain’t no port!
MechAssault: Phantom War Read More »
In the grand tradition of online chat, I’ve got to throw a big WTF out there to the two biggest game sites, GameSpot and IGN. For years we’ve all (yes, myself included) trusted the big sites to provide thorough and
The Frightening Future of Game Previews? Read More »
Are you ready to go to the mattresses with your PSP?
The Godfather: Mob Wars Read More »
Howard Lederer’s third outing is his best, but it’s still not without issues.
World Championship Poker: All In Read More »
Have you ever wondered what goes into assembling all those videogame-music concerts? Read this interview, and wonder no longer.
Producer Interview: Play! A Video Game Symphony Read More »
This November a new theme-park game will hit store shelves, but unlike the traditional roller coaster, zoo and other tycoon games, this one’s focused more on the fun and less on the simulation. Called Thrillville, the game from LucasArts definitely
Developer's Diary: Building Theme Parks in Thrillville Read More »
It’s really not all that bad. It’s just not that good, either.
Rengoku II: Stairway to H.E.A.V.E.N. Read More »
With The Godfather The Game now in Xbox 360s everywhere (read our review), we thought it was a good time to chat with Mike Olsen, the game’s Creative Director, for a bit of a post-mortem about the development process on
Post-Mortem Interview: The Godfather for Xbox 360 Read More »