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Sara

My name is Sara Anslee, I live in Colorado. I am very fond of gaming, writing, and blogging. I share the latest news and tips about sports games, video games, gaming movies, gaming devices, and accessories. I also love watching movies and traveling.

Shaq Fu: A Legend Reborn To Be Available On All Current Gen Consoles Should $450,000 Goal Be Met

SAN FRANCISCO, April 10, 2014 /PRNewswire/ — Console gamers rejoice! There is now even more hope for Shaq Fu: A Legend Reborn to make its way to consoles.  If the $450,000 goal is reached for Shaq Fu: Legend Reborn on Indiegogo, it will launch on current and next gen consoles including Xbox 360, Xbox One, […]

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Sony Entertainment Network Launches Mobile Billing In Canada

SAN MATEO, Calif., April 10, 2014 /PRNewswire/ — Sony Network Entertainment International LLC and Sony Computer Entertainment America LLC today unveiled a new feature that enables users of participating mobile networks in Canada to top up their account wallet to purchase content from the PlayStation®Store and across Sony Entertainment Network using a mobile phone account.

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Falling Bird Flapping Downwards onto iPhone, iPad Today

FlipBox Games today introduces Falling Bird 1.0, their next game for iOS. The game stars Tamatori, a ninja bird in training. His mission is to collect as many scrolls as possible while avoiding deadly sharp spikes. The game uses similar mechanics to FlipBox Games previous release, Falling Fox. Inspired by Flappy Bird, this is one game that doesn’t go along with the ‘Easy’ department as well. Featuring 10 levels of difficulty, the game’s speed will increase as the player descends deeper.

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TCL Steps Up “Double +” Strategy and Builds O2O Platform

HONG KONG, April 10, 2014 /PRNewswire/ — TCL Corporation (“TCL Corp”, Shenzhen Stock Exchange stock code: 000100.SZ), TCL Multimedia Technology Holdings Limited (“TCL Multimedia”, HKSE stock code: 01070), and TCL Communication Technology Holdings Limited (“TCL Communication”, HKSE stock code: 02618) jointly held “TCL 2014 Spring Product Show ALL 4 U” in Shenzhen today. Debuted in

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Demigods Hit the Mac Store Today

Realore today introduces Demigods (Premium) 1.0, its brand new resource management title for OS X. In Realore’s latest casual strategy title players meet with a trio of heroes: beautiful and clever Leada, mighty Protus and nimble Adoris. Each of them have very unique and special abilities. In their journey these brave heroes will visit amazing landmarks of the ancient world, encounter beautiful mythical creatures and make friends with gods themselves.

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Zombie Virus Survival – Free New Game for iPhone and iPad

Washington based HipSoft LLC today introduces Zombie Virus Survival 1.0, its new fast-paced action game title developed for iPhone, iPad and iPod touch. The zombie plague is upon you. You must eliminate the virus before you become infected. Keep your blood healthy – it’s your only hope for survival. Players must crush the oncoming green zombie virus cells before they reach the bottom of the screen and cause zombie infection. Players have unlimited rounds to try and top their highest score.

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Shatter Alley – A Musical Multitouch Endless Brick Breaker for iOS

Dojotron today is pleased to announce that Shatter Alley for iOS is launching in all regions on Thursday, April 10. Shatter Alley is a twist on the brick breaker genre that challenges players to smash through a falling never-ending wall of bricks using multitouch to juggle many balls in play simultaneously. The game features visual effects synchronized to 12 electronica tracks, ranging from chillout to trance, as well as a fully customizable playlist so players can focus on their favorite songs.

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Swrve Finds Over 35% Of All In-Game Revenues Are Delivered In The First Three Days Of Player Life

SAN FRANCISCO, April 9, 2014 /PRNewswire/ — Swrve, the leader in driving engagement for mobile apps, today announced the results of its first-ever “New Player” Report. The report reveals for the first time retention, engagement and most importantly monetization numbers for new players, enabling those in the mobile games space to finally benchmark their acquisition performance

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