Blasting full-on fun from both barrels, the intense arcade shooter Bodycount is available for Xbox 360 and PS3 in North America. Bodycount is the first game from Codemasters’ Guildford Studio and has players shredding through the game world to spectacularly blow enemies through walls as they fight on behalf of The Network to bring down the mysterious “Target.”
Bodycount is focused on stylish arcade gunfights. Gamers battle class-based enemies who work together to chase the player down as they hunt the mysterious Target, a relentlessly evil enemy who manipulate world events under the cover of civil warzones. From the chaotic battlefields of Africa to the dangerous streets of Asia and monolithic Target bases which the player must infiltrate, Bodycount’s gameplay comes alive as gamers shred their way through destructible cover and carve a unique wave of destruction through each level.
Equipped with a mouth-watering arsenal of weapons, grenades, mines and airstrikes players rip through cover and enemies as they leave no man standing. By performing skill kills, chaining kills and collecting intel dropped by downed enemies, players can unlock a series of upgrades and abilities, including an adrenaline shot, explosive bullets and radar. Every bullet and every body counts, with replayability extended by the scoring of a player’s skill in each level which can be compared against online leaderboards in the game’s Bodycount Mode.
Bodycount’s high-octane campaign is complimented by online co-operative and competitive modes where destructible killzones create new options for defence and attack.