Sony’s getting into mobile games in a big way this fall, not just with the launch of its incredible PlayStation Vita (spoken out of experience at E3, not just out of hype), but also by supporting the Android operating system via the PlayStation Suite. But it’s not just Sony supporting Android; the company wants developers worldwide to create PlayStation games for Android by using the PlayStation Suite SDK, which Sony announced today it will release in November.
Through PlayStation Suite SDK, content developers can create content for PlayStation Certified (PS Certified) devices, hardware certified through the PS Suite license program, as well as for PlayStation Vita (PS Vita).
Supporting C# as the programming language, PS Suite SDK can run programs developed in C# on virtual machine equipped on both PS Certified devices and PS Vita. By supporting development for multiple devices and by adopting libraries to create a variety of content not only limited to games, PlayStation Suite SDK will not only help developers save their cost in creating new content but also allow them to efficiently create their content on one SDK and without having to create on several different SDKs.
Through PlayStation Suite SDK, Sony Computer Entertainment will provide to game developers and publishers the potential to further expand their business opportunities to Android based portable devices. In addition, SCE can approach to a wider range of content developers, non-gaming developers and individual programmers. The detailed information of PlayStation Suite SDK, including how to download, will be announced via a dedicated PS Suite section on SCE’s official website.
As of September 15th, 2011, the PlayStation Certified device lineup includes Sony Ericsson Mobile Communications AB’s Xperia PLAY, Sony Corporation’s “Sony Tablet” S, “Sony Tablet” P, and SCE will continue to further accelerate the expansion of PS Certified devices in addition to the current hardware line-up.
Furthermore, SCE will provide a variety of content towards these PS Certified devices from end October through PlayStation Store 2 on PlaySation Network, starting with original PlayStation games (PS One classics). The service will start in nine countries including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia and with more countries to follow. Next spring, SCE will enhance the PS Store for PlayStation Certified devices and provide content created by PlayStation Suite SDK, further prevailing the world of PlayStation Suite.
Through PlayStation Suite, SCE will deploy various measures to supportcontent developersin their business forrapidly prevailing Android based portable devices and will expand the PlayStation entertainment experience on an open operating system.