Now here’s a game concept you don’t hear everyday: controlling a destructive tornado to chew up the landscape and help advance the mission of a group of sinister forces. Yep, Konami’s digging deep into the “out there” box with this one, but we’ve got to admit, Zephyr: Rise of the Elementals could be fun.
Zephyr: Rise of the Elementals is slated to ship this fall for PS3, Xbox 360 and Nintendo Wii. In the game, sinister forces have deceived the main character into believing that the destructive behavior will save an epic hero. In reality, it will advance their evil cause. By taking control of a dynamic tornado, players will rip through open environments, chewing up the landscape and spitting out everything in their path. The more players destroy, the bigger the tornado grows — sort of a Katamari on destructive crack.
The missions will be comprised of time-based, collection-based and point-based challenges as players continually search for hidden elements and enemies from another world.
Zephyr’s missions will be full of humor and varying objectives, ranging from blustery mischief at a local trailer park to gale force feats in the middle of sprawling cityscapes. Players will also be able to play via a cooperative multiplayer mode in which two players can drive through environments picking up and tossing everything standing in their way. The items in a player’s path will range from rusted tractors and rustic farms to “strange and unexpected” goodies. Cows, anyone?
Players can also control how objects are damaged and destroyed with the “active destruction” game mechanic. For added replayability, players can complete multiple missions and destroy different objects within environments to maximize each level and earn extra points.