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Xbox One

Call of Duty: Ghosts Whiteout multiplayer map

Call of Duty: Ghosts Whiteout Multiplayer Map Impressions

Throughout its Call of Duty: Ghosts Multiplayer Reveal event, Activision talked about the importance of having a memorable game world. Much of the commentary revolved around gamers customizing their worlds and making them their own, which COD: Ghosts certainly allows. But after playing through three of the Call of Duty: Ghosts multiplayer maps, including Octane […]

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Call of Duty: Ghosts Strikezone multiplayer map

Call of Duty: Ghosts Strikezone Multiplayer Map Impressions

Activision showed several maps during its Call of Duty: Ghosts Multiplayer reveal event, giving attendees a taste of the different sizes, layouts and environments that are in store when the game ships this November. Some environments felt thoroughly abandoned, while others felt almost alive. One Call of Duty: Ghosts multiplayer map, Strikezone, felt like an

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Call of Duty: Ghosts Octane multiplayer map

Call of Duty: Ghosts Octane Multiplayer Map Impressions

We had the good fortune to play through three different multiplayer maps at the Call of Duty: Ghosts Multiplayer Reveal event. For five hours, we lived, breathed and died (repeatedly) COD: Ghosts multiplayer. The maps Activision had on display spanned different sizes and design elements. Of the three maps we played, Octane was the smallest

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Xbox One Backwards Compatibility Still Possible, Says Rep

The question “is the Xbox One backwards compatible?” has surfaced many times, with most naysayers saying the new console’s AMD processor is incompatible with the programming of current-gen games. During E3, then-Microsoft-executive Don Mattrick also implied Xbox One backwards compatibility wasn’t possible, going so far as to say if people wanted to play Xbox 360

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Xbox One console

Xbox One Unboxing Video Shows Power Brick, 4K HDMI Cable

The Xbox One release date is still three months away, but that hasn’t kept Microsoft from releasing an official Xbox One unboxing video that shows exactly what consumers will get when they open their next-gen console for the first time. The video, hosted by Microsoft’s Larry “Major Nelson” Hryb, was posted to YouTube today. As

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John Carmack Quits id Software, Joins Oculus as CTO

Fresh off the heels of his QuakeCon 2013 keynote speeches, “John Carmack Oculus Rift” is now far more than a fun “whatcha think?” conversation, but a full-time job. Carmack has quit id Software and joined Oculus as Chief Technology Officer. Carmack, now a full-time employee at Oculus VR, will devote his time to working on

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Bethesda: Wolfenstein The New Order Delay to 2014, No Multiplayer

At QuakeCon 2013 this weekend, Bethesda Softworks announced a Wolfenstein The New Order delay until a to-be-announced time in 2014. The publisher also noted that the game will not have any multiplayer components. Wolfenstein: The New Order is scheduled to release on the current-gen systems and PC as well as the PS4 and Xbox One.

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PS4 vs Xbox One

PS4 vs Xbox One: “Essentially the Same,” Says Carmack

In the PS4 vs Xbox One debate, which has seemingly consumed the Internet since E3, industry veteran John Carmack says the arguments are pointless because the consoles “are essentially the same.” Carmack made his argument-defusing comment during his keynote address at QuakeCon, which is going on now in Dallas. Carmack, technical director at id Software,

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